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	<title>David Wicks :: Works &#187; arduino</title>
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		<title>Trace: Resonance Field</title>
		<link>http://sansumbrella.com/works/2010/trace-resonance-field/</link>
		<comments>http://sansumbrella.com/works/2010/trace-resonance-field/#comments</comments>
		<pubDate>Mon, 22 Mar 2010 01:31:31 +0000</pubDate>
		<dc:creator>Wicks</dc:creator>
				<category><![CDATA[Selected Work]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[landscape]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://sansumbrella.com/works/?p=645</guid>
		<description><![CDATA[<img src="http://sansumbrella.com/content/2010/trace/trace-poster.jpg" alt="trace"/>]]></description>
			<content:encoded><![CDATA[<p>Created in collaboration with <a href="http://petehawkes.com/">Pete Hawkes</a>, Trace is a series of ceramic plates installed in the desert that are struck according to past local seismic activity. Each plate repeats the recent history of movement at a site in the surrounding mountain ranges, transforming it into rhythmic percussion. The overall effect is something like a seismic gamelan, a subtle audible and visible trace of the activity that came before it.</p>
<div class="section">
<img src="http://sansumbrella.com/content/2010/trace/closeup_2.jpg" alt="detail 2"/>
<p><a href="http://sansumbrella.com/content/2010/trace/narrative_01.mp3">Audio excerpt from Trace (wear headphones)</a></p>
<img src="http://sansumbrella.com/content/2010/trace/overview.jpg" alt="overview image"/>
<img src="http://sansumbrella.com/content/2010/trace/closeup_1.jpg" alt="detail"/>
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<div class="section">
<div class="first half">
<p>
Trace work was installed in 29 Palms—just North of Joshua Tree—as part of the <a href="http://www.sweeney.ucr.edu/exhibitions/mappingthedesert/">Dry Immersion III: Desert Projects</a> exhibition. Process photos and video are available on <a href="http://www.flickr.com/photos/sansumbrella/sets/72157623281617953/">flickr</a>.</p>
</div>
<div class="last half">
<p>We used <a href="http://python.org/">python</a> to turn the seismic waveforms into data usable by an <a href="http://arduino.cc/">arduino</a> microcontroller that drove the motors. Elaine Hu fabricated the ceramics.
</p><p>The making and exhibition of Trace was supported by a grant from <a href="http://www.ucira.ucsb.edu/">UCIRA</a>.</p>
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		<title>Portable Forest</title>
		<link>http://sansumbrella.com/works/2009/forest-coat/</link>
		<comments>http://sansumbrella.com/works/2009/forest-coat/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 21:47:40 +0000</pubDate>
		<dc:creator>Wicks</dc:creator>
				<category><![CDATA[Selected Work]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[landscape]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://projects.sansumbrella.com/?p=408</guid>
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			<content:encoded><![CDATA[<div class="section">
<div class="first half">
<p>Portable Forest is a jacket that plays bird songs and the sound of water.  As you zip up the jacket, bird calls begin to echo around you. You start at a trailhead, a few birds nearby&mdash;just able to make out the sound of a nearby brook&mdash;and progress down a riverine path until reaching a waterfall when the jacket is fully zipped up.</p>
</div>
<div class="last half">
<p>Portable Forest is an attempt to create a portable natural space; one the wearer can raise around themselves wherever they are.</p>
</div>
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<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/inner-workings.jpg" alt="jacket guts"/>
<div class="section">
<div class="first half">
<p>I gathered audio on a series of hikes in Southern California to set the tone for the walk. For the final tracks, I used bird sounds from <a href="http://askabiologist.asu.edu/expstuff/experiments/birdsongs/birds_az.html">ASU</a> and a water sound from freesound.org.</p>
<p><a href="http://wordsonart.wordpress.com/">Rebecca Fenton</a> helped with photography and gave sewing advice. <a href="http://itp.nyu.edu/physcomp/sensors/Reports/ZipperSensor">ITP</a> provided information on making potentiometers using conductive thread.</p>
</div>
<div class="last half">
<p>This prototype jacket was made with <a href="http://arduino.cc/">Arduino</a>. Small pockets of green fabric were sewn in to an existing jacket—one which I&#8217;ve taken many hikes through the woods in—to hold speakers that responded to the zipping and unzipping of the jacket.</p>
<p>Source code for controlling the embedded MP3 players from Arduino is available on <a href="http://github.com/sansumbrella/MP3Trigger-for-Arduino">github</a>. Process photos can be seen in the <a href="http://www.flickr.com/photos/sansumbrella/sets/72157622637636201/">flickr set</a>.</p>
</div>
</div>
<div class="section">
<div class="first half">
<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-05.jpg" alt="jacket start"/>
<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-01.jpg" alt="jacket 2"/>
<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-03.jpg" alt="jacket 4"/>
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<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-00.jpg" alt="jacket 1"/>
<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-02.jpg" alt="jacket 3"/>
<img src="http://projects.sansumbrella.com/projects/2009/forest_coat/jacket-04.jpg" alt="jacket waterfall"/>
</div>
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		<item>
		<title>Drawing Machine</title>
		<link>http://sansumbrella.com/works/2007/drawing-machine/</link>
		<comments>http://sansumbrella.com/works/2007/drawing-machine/#comments</comments>
		<pubDate>Sat, 28 Apr 2007 08:30:26 +0000</pubDate>
		<dc:creator>Wicks</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[arduino]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://projects.sansumbrella.com/?p=298</guid>
		<description><![CDATA[<img src="http://projects.sansumbrella.com/projects/2007/drawing-machine/machine-poster.jpg" alt="machine poster" />]]></description>
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<img src="http://sansumbrella.com/content/2007/drawing_machine/detail_writing.jpg" alt="detail image"/>
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<div class="section">
<p>
The drawing machine was created for the end-of-semester architecture open house. A physical pen is controlled by a video signal. When objects move near the pen&#8217;s virtual location, both the virtual and the real pen move to follow those objects. The result is a sympathetic flying pen that jitters and arcs across the canvas as it chases after everything it sees. The marks on the page are chaotic, but have an order imposed on them by the mechanical limitations of the machine.
</p>
<p>
Adam Michalak and Tom Heltzel collaborated in the conception and physical construction of the drawing machine.
</p>
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