May 2011
under: data, drawing, generative, installation, landscape

Drawing Water

Drawing Water is a constructed landscape shaped by the relationship between where water falls and where it’s consumed within the United States. It builds images to expose the reality that water is channeled, pumped, and siphoned to locations far from where it falls. Although the paths are imagined, Drawing Water is based on real data and it reveals a clear truth about water resources and use.

Drawing Water plays a bit upon the 19th-century theory that “rain follows the plow.” At the time of its inception, that theory promoted Westward expansion, under the belief that plowing fields encouraged cloud formation and rainfall. As long as people plowed fields, they believed, water would come to them. Although we recognize climatological reality isn’t influenced by our farming (in the manner hoped), Americans still live with an illusion of resource availability following need.

The project is realized as a series of high-resolution print images as well as an interactive, animated map. Each print displays the cumulative rainfall across the United States for a season, starting with Spring 2010 and continuing through Winter 2011. Each line in a print corresponds to a daily rainfall measurement. The length of the line and its initial placement are determined by the amount of rainfall measured and where it fell. The final placement and color of each line are determined by the influence of urban water consumers. The more water a city uses, the stronger its pull on the rainfall. As rainfall is pulled farther from where it fell, it changes color from blue to black.

Map of the United States drawn in water.

Winter 2011

Detail of water map in the Midwest

Midwest, Winter 2011

Detail of water map in the Southwest.

Southwest, Winter 2011

Installation video of Drawing Water in the New Wight Gallery at UCLA.

Drawing Water uses water consumption data provided by the USGS and rainfall data provided by NOAA/NWS. The data is downloaded and parsed with a series of python scripts.

I generated the prints using software written on top of the Cinder framework. I also built the interactive mapping application and controller on top of Cinder.

Drawing Water was shown as part of the UCLA D|MA thesis exhibition: Tell them nothing of the things I thought about and created while I was sleeping.