The Cinder forums are a great place to learn. Following are some of the posts I find myself going back to for technical reference.
-
Contributing Code Process.
Useful overview of git commands for creating patches and submitting pull requests on github. -
Callback sample.
Shows how to use the callback manager for your own custom events. -
vector<Particle> versus vector<Particle*>.
Insight into memory layout and management. -
Cinder Syphon.
An amazing API for cross-application realtime graphics. -
Visual C++ 2010 linking.
Because I come from XCode. -
Using std::thread.
A good demo of thread use in a c++ application. -
Vbo Custom Attributes.
Some discussion of how to provide a useful abstraction to the OpenGL structure. -
Boost::filesystem.
Simple tutorial for basic filesystem use.