The Cinder forums are a great place to learn. Following are some of the posts I find myself going back to for technical reference.
-
Contributing Code Process.
Useful overview of git commands for creating patches and submitting pull requests on github.
-
Callback sample.
Shows how to use the callback manager for your own custom events.
-
vector<Particle> versus vector<Particle*>.
Insight into memory layout and management.
-
Cinder Syphon.
An amazing API for cross-application realtime graphics.
-
Visual C++ 2010 linking.
Because I come from XCode.
-
Using std::thread.
A good demo of thread use in a c++ application.
-
Vbo Custom Attributes.
Some discussion of how to provide a useful abstraction to the OpenGL structure.
-
Boost::filesystem.
Simple tutorial for basic filesystem use.